Hi,
I am having some weird problems with WaveAudio.Player, at first I thought it was skipping the audio, but after listening closely, it looks like it is playing chunks out of order, I don't understand why is that happening. If I use the PInvoke WaveOut library in MSDN it works perfectly,as well as in the media player for that wave file. I could just use that, but the Player ability to read from a Stream rather than from a given filename gives me more flexibility for generating stuff on the fly
Why could that be?
I just tried something trivial like this, and it happens
FileStream fs = new FileStream("file.wav", FileMode.Open);
Player p = new Player();
p.Play(fs);
Any help is appreciated
Thanks